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[Opinion Piece] - A Gaming Dad's Lament: Where are the AAA "Hard Casual" Games?
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If a game's too short, someone complains.
Too long, someone complains.
You can't please everybody.
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the guy sounds pretty selfish to me.
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It's not selfish, it's more kinda like demanding. Thing is, he's in that era where games can be considered as "short" & "fit for casual hardcore" with "a good saving system" (quicksave, auto/chekpoint save, save anywhere). He just doesn't know where to look.
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I am outraged! This piece does not even touch on the obvious need for RPG games with play times in the range of 22 to 2.34 hours that star a blue-skinned elf where the difficulty ranges from easy in the beginning, to hell in the middle, to merely difficult at the end, and which contains a surprise ending chapter which is astonishingly easy, and which also largely features the plight of the Dodo bird.
If the games industry can't even meet these simple demands....
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it's a valid good point i never really considered before.
i've noticed that with handheld games, it is a make-or-break thing for me.
sometimes i have been long before a save on a console game and just turned the console off because there was no time to get to a save point.
also if i only have a few hours to game, sometimes i feel it's "not enough" or i'll lose track of time and will miss class/work/etc.
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