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  1. #1
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    Default Need for Speed : Undercover

    EA's John Riccitiello says that the company was torturing its Vancouver team with a rigorous 12 month development cycle, but that has now been changed for the better.

    At the William Blair & Company's 28th Annual Growth Stock Conference, he indicated that he was pretty disappointed with Need for Speed last year.

    "I thought it was an okay game, in terms of gameplay. It's not good. But who wanted Pro Street? It was a sort of made up, put numbers on the side of your car and pretend to drive your Ferrari where? Or your Porsche where?"

    This year, the company will be releasing Need For Speed: Undercover - a game with a very strong mission structure that Riccitiello compared to The Transporter.

    "For those of you who ever saw movies like The Transporter - it's sort of a cult classic among people with a B-movie mentality, which fits me perfectly.

    "I liked it. I apologize. For those of you with no taste, and you liked it too, we can go have a Schlitz after this."

    He said that the new title is a much richer proposition with a huge, embedded storyline behind it. Thanks to the strong narrative hook, he feels really good about the title.

    Riccitiello noted that the Vancouver Need For Speed team had been working for eight consecutive years on a 12 month development cycle.

    "Last summer we added head count and split the team in two, so now there are two teams on a 24 month cycle. And this is sort of their first 16 and-a-half month game...Because we didn't do it far enough ago to give us a full two year dev cycle."

    Next year's game will be a full two year development cycle, he said.

    "We were torturing a very talented group of people up in Vancouver, which makes it harder to be as innovative every year. So, I think we are going to get better from here.

    "I'm confident that Undercover is a much better game than Pro Street, and I expect that from this point forward they will do a lot better."
    gahh just let NFS ride off into the sunset and settle in the graveyard of other game franchises.

  2. #2
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    Oh now they are just milking this franchise. I agree with you jak. This is ridiculous.
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  3. #3
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    lol another nfs game, they just don't stop - my last nfs game bought was nfs underground for my ps2
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  4. #4
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    Mine was NFS Most Wanted 5.1.0 and that one sucked the stuff in the toilet before it was flushed.
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  5. #5
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    I bought Carbon..might pick up Pro Street but I do already got GRID for my simulation racing needs till GT5..hmm if I seen Pro Street for under 30 I'd probably dip sadly

  6. #6
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    Quote Originally Posted by jakncoke View Post
    I bought Carbon..might pick up Pro Street but I do already got GRID for my simulation racing needs till GT5..hmm if I seen Pro Street for under 30 I'd probably dip sadly
    i didn't like carbon as much as the underground series - dont know why but maybe i was too used to playing underground by the time carbon came out
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  7. #7
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    I hated Carbon...beat it in like 8 hours. Underground 2 is one of my favorite NFS's of all time..right up there with High Stakes/Hot Pursuit..Underground wasn't bad either and was defiantly better than Carbon.

  8. #8
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    Quote Originally Posted by jakncoke View Post
    I hated Carbon...beat it in like 8 hours. Underground 2 is one of my favorite NFS's of all time..right up there with High Stakes/Hot Pursuit..Underground wasn't bad either and was defiantly better than Carbon.
    i still have my underground - the original

    i played underground 2 and i finished a lot of races in career but the game wasn't mine to keep so i never finished up
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  9. #9
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    I got within .2% of beating Underground 2...never did figure it out... I remember when it first came out I skipped an entire week of school and played it 8 hours a day.

  10. #10
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    Quote Originally Posted by jakncoke View Post
    I got within .2% of beating Underground 2...never did figure it out... I remember when it first came out I skipped an entire week of school and played it 8 hours a day.
    lol, i played my NFS Underground for like 15 hours a day (if not more) the first weekend i got a chance - it was a 3 day weekend too - the last day it was mostly drift practice, i loved that part of the game lol, better and harder than drag racing

    that was childhood for you - dont remember when it was - either 2003 - 2005
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