Muffincat
05-23-2011, 01:33 PM
So, I hadn't heard anything about this game (and I'm pretty sure there isn't a thread on it already, but correct me if I am mistaken - search didn't show anything), and then my friend sent me this video:
http://www.youtube.com/watch?v=EHzHoMT5eRg
and I exploded into a million pieces of adorability.
SO CUTE OMFG WATCH IT RIGHT NOW.
I then decided to go look up some information about it. I thought it looked similar to Ico and Shadow of the Colossus, and, lo and behold, it is being directed by the same guy.
Ueda wanted to create a virtual creature that behaved as realistically as possible, avoiding "the unnatural idiosyncrasies of the virtual animal" that normally appear when virtual animals are attempted. The final version of Trico is an amalgam of several different creatures and the approximation of their behavior within the limitation of the game's engine; the design was "deliberately unbalanced because looking strange was important here", according to Ueda. The team wanted to avoid making the animal "cute" and instead focus on achieving realistic-looking behavior with "animal-like expressions". Such interactions include replicating the same "twitch" that cats exhibit when they are petted; Trico's ears will react if they come into contact with ceilings or other tall features using the game's mesh-based collection detection system, with Trico responding in a similar manner as a cat.
They completely failed if they wanted to avoid making it cute :| Anyway, some cool things going on here - Ico and Shadow of the Colossus were both interesting games, and I'm sure this one will be no different.
Here's the Wikipedia article (http://en.wikipedia.org/wiki/The_Last_Guardian) with a lot more information, if you're interested.
I am getting this game. I don't care if it's bad. Oh my god. I am already sold. XD
http://www.youtube.com/watch?v=EHzHoMT5eRg
and I exploded into a million pieces of adorability.
SO CUTE OMFG WATCH IT RIGHT NOW.
I then decided to go look up some information about it. I thought it looked similar to Ico and Shadow of the Colossus, and, lo and behold, it is being directed by the same guy.
Ueda wanted to create a virtual creature that behaved as realistically as possible, avoiding "the unnatural idiosyncrasies of the virtual animal" that normally appear when virtual animals are attempted. The final version of Trico is an amalgam of several different creatures and the approximation of their behavior within the limitation of the game's engine; the design was "deliberately unbalanced because looking strange was important here", according to Ueda. The team wanted to avoid making the animal "cute" and instead focus on achieving realistic-looking behavior with "animal-like expressions". Such interactions include replicating the same "twitch" that cats exhibit when they are petted; Trico's ears will react if they come into contact with ceilings or other tall features using the game's mesh-based collection detection system, with Trico responding in a similar manner as a cat.
They completely failed if they wanted to avoid making it cute :| Anyway, some cool things going on here - Ico and Shadow of the Colossus were both interesting games, and I'm sure this one will be no different.
Here's the Wikipedia article (http://en.wikipedia.org/wiki/The_Last_Guardian) with a lot more information, if you're interested.
I am getting this game. I don't care if it's bad. Oh my god. I am already sold. XD