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jakncoke
05-12-2008, 10:33 PM
Here is some screenies
http://img.photobucket.com/albums/v732/R9_SA/080509osa07.jpg
http://img.photobucket.com/albums/v732/R9_SA/080509osa04.jpg
http://img.photobucket.com/albums/v732/R9_SA/080509osa03.jpg
http://img.photobucket.com/albums/v732/R9_SA/080509osa02.jpg

Here is an old article from TGS 2007


Marvelous Interactive held a talk event in its Tokyo Game Show booth on 9/20 to introduce attendees to Ousama Monogatari, known commonly as King Story to international audiences. In attendance were producer Yoshiro Kimura and executive producer (and Marvelous CEO) Yasuhiro Wada.

Wada noted that the game is meant to look like a videogame rather than attempting to mimic reality. As opposed to a massive production, he wants a light game that anyone can enjoy.

Kimura addressed the issue of the game's genre. In Japan, a Simulation RPG is a standard genre that you'll find for games like Final Fantasy Tactics. With King Story, the genre is RPG Simulation. The game lacks the massive numbers of parameters players are asked to deal with in strategy RPGs, Kimura noted. He wants players to be able to enjoy the title as a simple game similar to how they enjoyed titles on the Famicom.

In closing, both Kimura and Wada managed to sneak out an earlier-than-expected release date for the game. Previously, King Story has been flagged with a general 2008 release date. At the event, the two said that a Spring 2008 Japanese release is a possibility. Hopefully, that will mean a year end 2008 release for international audiences.