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What you are proposing is outrageous, but here are the exact reasons why having a bench of random people in the queue for LoL would not work:
- The replacement can't be guaranteed to be of equal skill level of the player they are replacing
- The replacement will not be aware of the context of the game they are in:
- The champion they are playing (if they are even able to play that champion well/at all!)
- The half finished build that they are inheriting on that champion
- The builds and skill level of their teammates and those on the enemy team
- The current status of important map objectives (baron/dragon map control, turret health, etc)
- The turnover time in connecting a new player to the game (loading time) will leave the replaced player's champion uncontrolled for some time, probably getting them killed and otherwise putting them at an incredible disadvantage.
- If the original player reconnects because they just had a connection issue, the replacement would have to be kicked out or the original not allowed to rejoin their game.
- The difficulty of communication and associating with a new player mid-game and working with them on the team would be challenging for both the replacement and the pre-existing team.
In the end, the effects of someone leaving would still, even with a "bench", be devastating to a game. In fact, having a bench would often times just make it overall worse (because of the reasons above).
Trust that the game designers have already given this thought and worked out the best way to implement their game.
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