Minecraft tips

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  • 07-08-2011, 04:36 AM
    Psychotray
    Another good strategy is to put Trapdoors around your house, especially if your playing on Hard Difficulty against the Creepers, Spiders, Skeleton Archers, etc. Or you could make an underground base that opens via Trapdoor (as none of the monsters can open Trapdoors), and also. You can make a turret somehow, and it will Automatically shoot enemies im pretty sure.
  • 07-08-2011, 05:45 AM
    XeroTehHero
    Surround your house in cacti, When Creepers, Spiders and other foes walk into them they'll slowly die, leaving you with there drop.

    You can also use this for cows, pigs and chickens.
  • 07-08-2011, 05:46 AM
    Psychotray
    Quote:

    Originally Posted by XeroTehHero View Post
    Surround your house in cacti, When Creepers, Spiders and other foes walk into them they'll slowly die, leaving you with there drop.

    You can also use this for cows, pigs and chickens.

    Yeah, but how would you get out of your house when its surrounded bro? :shocked:
  • 07-08-2011, 05:52 AM
    XeroTehHero
    By making a space between the cacti for you to get to the door.
  • 07-08-2011, 05:56 AM
    Psychotray
    True, another wise thing to do is make a Redstone cart that can easily transport you from point A to point B, you catch my drift?. Oh and by the way, how do I make a stopping point for my cart?, because every time I try hope in it a push it forward and it zooms off following the track, and im forced to walk to point B (that being the destination) ?
  • 07-08-2011, 06:02 AM
    XeroTehHero
    You could try putting a powered track along the main part of the track, then leave the redstone powering off. This way if you successfully get into your minecart as its going along you can just turn it on as you go past. And if you miss getting into it, it will just slow to a stop.
    Otherwise try making a longer start point.
  • 07-08-2011, 06:06 AM
    Psychotray
    Cheers dude, I think that'll work.
    Im wondering if I put a switch on it or something, will it start and stop the Cart? :shocked:
  • 07-08-2011, 09:44 AM
    Diligence109
    fun facts about minecart mechanics that should help you build minecart stations/railways:

     

    It takes three adjacent powered rails to get a minecart up to maximum speed, and only one powered rail every 37 blocks to maintain maximum speed.

    Unpowered rails act like brakes, dramatically slowing a minecart. Two unpowered rails will bring a minecart going maximum speed to a complete stop.

    Powered rails can be powered directly by either a redstone torch or if the block they are besides or attached to becomes powered by redstone wiring or torches.

    The length of time that a button will power rails (10 ticks) is long enough to move a stopped cart across four powered rails before the rails lose power. Due to lag in SMP, a minecart may only clear 3 powered rails in the space of the button's 10 ticks, but it will (usually, very reliably) clear 3 and end up moving maximum speed.

    If a moving minecart passes over powered rails, the powered rails will increase the minecart's speed in the direction it is heading. If a stopped minecart is on powered rails, the powered rails check for a block against one end of the open track to determine which direction to move the minecart on the rails. If there are blocks on both ends or neither ends of the powered rails, the minecart will not move until pushed and given a heading.

    Discarded items on rails will bring minecarts to a stop upon collision. When riding in a minecart and if you have open space in your inventory, you may sometimes pick up the item before the minecart collides with it.


    I could keep going and get into more and more of how redstone interacts with rails as I've built a number of different train stations on GF's server that all employ different redstone techniques/logic gates but I'll only bother writing it all up if someone actually wants to read it ;)
  • 07-08-2011, 10:07 AM
    Psychotray
    Quote:

    Originally Posted by Diligence109 View Post
    fun facts about minecart mechanics that should help you build minecart stations/railways:

     

    It takes three adjacent powered rails to get a minecart up to maximum speed, and only one powered rail every 37 blocks to maintain maximum speed.

    Unpowered rails act like brakes, dramatically slowing a minecart. Two unpowered rails will bring a minecart going maximum speed to a complete stop.

    Powered rails can be powered directly by either a redstone torch or if the block they are besides or attached to becomes powered by redstone wiring or torches.

    The length of time that a button will power rails (10 ticks) is long enough to move a stopped cart across four powered rails before the rails lose power. Due to lag in SMP, a minecart may only clear 3 powered rails in the space of the button's 10 ticks, but it will (usually, very reliably) clear 3 and end up moving maximum speed.

    If a moving minecart passes over powered rails, the powered rails will increase the minecart's speed in the direction it is heading. If a stopped minecart is on powered rails, the powered rails check for a block against one end of the open track to determine which direction to move the minecart on the rails. If there are blocks on both ends or neither ends of the powered rails, the minecart will not move until pushed and given a heading.

    Discarded items on rails will bring minecarts to a stop upon collision. When riding in a minecart and if you have open space in your inventory, you may sometimes pick up the item before the minecart collides with it.


    I could keep going and get into more and more of how redstone interacts with rails as I've built a number of different train stations on GF's server that all employ different redstone techniques/logic gates but I'll only bother writing it all up if someone actually wants to read it ;)

    So I dont need to make the whole rails out of only powered ones. Sweet :D
  • 07-08-2011, 11:09 AM
    Muffincat
    You've been only using powered rails? o_o

    Yeah, that's kind of a waste of gold XD

    And yeah, dili has made tons of minecart train stations where you put a minecart on an unpowered track and then press a button where you'd like to go, which powers the track you're on (already in your cart, so you don't have to push it the cart yourself; you just go), and also changes the track to the correct destination.

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