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 Originally Posted by Diligence109
I'd love to hear an account from someone who seems to know a bit about the series and has played the demo a little bit - what is the object of the gameplay and what makes the gameplay mechanic so successful?
The gameplay is best described as and action adventure experience. Its best played with a group of friends, and supports up to 4 players in a mission. But if you look at the pic with the raptor looking creature (The great Jaggi from the demo) you will see that giant sword the character is holding.
On the PS2 version the right analog stick controlled witch direction you swung your sword, and he really has to put some backbone into it! The attacks can be strung into a combo, but try to swing it in a direction that doesnt keep your momentum and you break your flow. Each weapon type has a different style to it and speed.
There is no locking on, and there is a bit of skill required in not getting hit by enemies. Usually blocking or rolling can be used and sometimes if done properly wont even break your flow.
The point of the game is to collect the materials to build better weapons and armor to challenge to most legendary creatures in the game. The materials are collected in the levels and from the monsters you slay, as well as the money needed from the creatures bounty. Many smaller monsters can take a while to kill, but in the PS2 version creatures like Lou Shun took 4 players 45 minutes to kill.
Last edited by BobTD; 03-01-2010 at 04:18 PM.
"Prediction: Zenimax Online is making an MMO set in the elder scrolls universe" -BobTD 8-25-2010 (search it on the forum)
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