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    Exentenzed's Avatar
    Exentenzed is offline Professional (Battlefield) Helicopter Pilot.
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    Quote Originally Posted by Shooter99 View Post
    What made you love that game so much anyway? Was it the voice acting or the graphics? Or was it the AI? Or maybe the action packed 1 h drive in the desert? Seriously, that game sucks. I am shouldn't have bought that game. And despite all the technical flaws it has, that game is boooooooooooring. I can't believe it's so famous.
    I can understand fully why some people dislike the game.
    But from the start it was Operation flashpoint 1 that made the series famous.
    (Arma is more of a sequel to Operation flashpoint 1 Cold war Crisis then what OFP2 Dragon rising where) Because of a simple thing.
    Its the incredibly famous Mission editor, It contains all of the units from the game, has an "easy" to use coding system that enables you to decide everything from a units loadout to general behaviour on the battlefield.

    With this you can basicly generate endlessly different battle scenarios.
    With the use of notepad you can create complex scripts during these battles, and with some extra programs you can create awesome mission briefings and record your own/friend voice for use in the missions you create, and even model and code your own units into the game.

    Because of ALL these possibilities, the game has attracted a big fanbase and multiple communities have been set up to help new/other players get a hang of the coding in the game, provide a place for easy access to addons, mods and forums.
    It can arguably be said that the core of the game is the Mission Editor.

    Hell, since the servers are hosted by the players they can use a usermade mission to play trough on multiplayer.

    If you decide to you can even create a 5h long action packed mission complete with scripted events if you so choose, mission briefings, and cinematic events.
    One particular code i recently learned was how to call in CAS (Close Air Support) triggered by my radio. You even choose what units should be providing the support. And even without coding you can still have basic fun with it "50 A-10's VS 50 SU-25's at Night is spectacular, Especially when you line them all up on opposing sides of a big valley and they clash over the middle of it.)

    All the missions provided in the singleplayer can be more or less recreated in the editor, and i use them more as inspiration for my own missions than anything else. OFP 1 had a proper singleplayer though
    Last edited by Exentenzed; 03-21-2011 at 01:53 PM.

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